Displays
Displays
are used to display objectives in the stage, there are multiple ways to display stage objectives including scoreboard, boss bar, and action bar.
All objectives in the Displays
follow the order of declared Objectives
starting from 1.
For example, if stage objectives are declared like this:
The order of Display objectives will be:
Placeholders are used within Displays to display objective-specific information. It can be used like %<objective type>_<objective order>_<placeholder>%
. For example, %MythicMobs_1_mobamtkill%
shows the mob's name required to kill in MythicMobs Objective.
General Placeholders
progress
Progress of the objective between 0.0 and 1.0
Placeholders
BlockBreak
broke
Blocks broke
amount
Amount of blocks needed to break
block
Block type required to break
world1, x1, y1, z1
First corner of the region
world2, x2, y2, z2
Second corner of the region
BlockPlace
placed
Blocks placed
amount
Amount of blocks needed to place
block
Block type required to place
world1, x1, y1, z1
First corner of the region
world2, x2, y2, z2
Second corner of the region
BlockInteract
placed
Block interacted
amount
Amount of blocks needed to interact
block
Block type required to interact
world1, x1, y1, z1
First corner of the region
world2, x2, y2, z2
Second corner of the region
BuffClaim
bf
Buff required to claim
bfclaimed
Is this buff claimed
ChatMessage
chatscoreboard
Chat message required, scoreboard text is additionally defined in action
chathassaid
Is this message has been said by players
Checkpoint
cp
Name of the checkpoint needs to be reached
cpreached
Checkpoint reached or not
ContainerPickup
world, x, y, z
Location of the container
item
Item to sacrifice
amount
Amount to sacrifice
picked
Is the item picked up by container
Damage
damage
Damage to take
time
Times of the damage to take
damaged
Times of the damage taken
HasItem
item
Display name of the item required, if the item has no display name, material name is shown instead
amount
Amount of the item required
hasitem
Does any/all player have all required items or not
LootChest
lc
Name of the loot chest needs to be opened
lcopened
Lootchest opened or not
Mob
mobkill
Mob that has to be killed
mobkilled
Mob dead or not
mobamtkill
Mob that requires certain amount of kills
mobamtmax
Amount of mob that players need to kill
mobamtkilled
Amount of mob killed
MythicMob
mobkill
Mob that has to be killed
mobkilled
Mob dead or not
mobamtkill
Mob that requires certain amount of kills
mobamtmax
Amount of mob that players need to kill
mobamtkilled
Amount of mob killed
mobminlevel
Minimum level of mob that players need to kill
mobmaxlevel
Maximum level of mob that players need to kill
NPCInteract
npcname
Name of the NPC
npcinteract
Left click, Right click or both accepted
npcinteracted
Did the player interact with NPC or not
Placeholder
scoreboard
Alternative text shown on scoreboard
PlayerPickup
item
Item required player to pick up
picked
Is the item picked up or not
RedstonePower
min
Minimum redstone power required
max
Maximum redstone power required
Timer
time
Time required
scoreboard
Alternative text shown on scoreboard
Last updated