stages.yml
Stages (Simplified)
This dungeon requires killing 1 SkeletalKnight within 60 seconds to finish.
# Main flow of the dungeon
Stages:
# ID of the stage, must be unique
'0':
Options:
# True if this is the first stage of the dungeon, only 1 can exist
Initial: true
# True if this is the last stage of the dungeon, more than 1 can exist
End: true
# A list of actions will do when this stage starts
Actions:
- MythicMob{type=SkeletalKnight;at=LOCATION;world=dungeon;x=120.5;y=6.0;z=259.5;yaw=0.0;pitch=0.0}
# A list of objectives needs to be fulfilled to complete this stage
Objectives:
- MythicMob{type=SkeletalKnight;amount=1}
# Objective display of the stage
Displays:
# Scoreboard display of the stage
Scoreboard:
# Interval of the title changes
Interval: 10
# Title of the scoreboard display
# If no title lines are specified, the next stage with objective lines specified
# will inherit previous active titles
Titles:
- "&6&lMythicDungeons"
- "&eMythicDungeons"
# Interval of the objective line scrolls if objective lines
# does not fit pre-defined spaces
ScrollInterval: 20
# Lines of the scoreboard display, use %objectives% to show objective lines
# If no lines are specified, the next stage with objective lines specified
# will inherit previous active lines
Lines:
- "&0"
- "&eDungeon||&f%dungeon%"
- "&eTime left||&f%expire%"
- "&1"
- "&2%objective%"
- "&3%objective%"
- "&4%objective%"
- "&5%objective%"
# Objective lines of the stage, follows the order where Objectives are defined
Objectives:
- '&fSlain %MythicMob_1_mobamtkilled%/%MythicMob_1_mobamtmax%x %MythicMob_1_mobamtkill%'
# A list of actions will do when this stage is completed
Completions: [ ]
# A list of actions will do when the dungeon fails during this stage
FailActions: [ ]
# A list of stages that will start when this stage is completed
Branches: [ ]Stages (Full)
If you are familiar with the configuration, here is a full configuration.
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